From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001
From: Tim <t4im@users.noreply.github.com>
Date: Fri, 30 Jan 2015 05:09:20 +0100
Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it

---
 technic/machines/LV/generator.lua |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/technic/machines/LV/generator.lua b/technic/machines/LV/generator.lua
index 0be8506..999dbc5 100644
--- a/technic/machines/LV/generator.lua
+++ b/technic/machines/LV/generator.lua
@@ -8,7 +8,7 @@
 minetest.register_craft({
 	output = 'technic:lv_generator',
 	recipe = {
-		{'default:stone', 'default:stone',          'default:stone'},
+		{'default:stone', 'default:furnace',        'default:stone'},
 		{'default:stone', 'technic:machine_casing', 'default:stone'},
 		{'default:stone', 'technic:lv_cable0',      'default:stone'},
 	}

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