From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001 From: Tim <t4im@users.noreply.github.com> Date: Fri, 30 Jan 2015 05:09:20 +0100 Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it --- technic/machines/LV/generator.lua | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/technic/machines/LV/generator.lua b/technic/machines/LV/generator.lua index 0be8506..999dbc5 100644 --- a/technic/machines/LV/generator.lua +++ b/technic/machines/LV/generator.lua @@ -8,7 +8,7 @@ minetest.register_craft({ output = 'technic:lv_generator', recipe = { - {'default:stone', 'default:stone', 'default:stone'}, + {'default:stone', 'default:furnace', 'default:stone'}, {'default:stone', 'technic:machine_casing', 'default:stone'}, {'default:stone', 'technic:lv_cable0', 'default:stone'}, } -- Gitblit v1.8.0