From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001
From: Tim <t4im@users.noreply.github.com>
Date: Fri, 30 Jan 2015 05:09:20 +0100
Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it

---
 technic/machines/LV/battery_box.lua |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/technic/machines/LV/battery_box.lua b/technic/machines/LV/battery_box.lua
index 63c285b..429bcd6 100644
--- a/technic/machines/LV/battery_box.lua
+++ b/technic/machines/LV/battery_box.lua
@@ -2,9 +2,9 @@
 minetest.register_craft({
 	output = 'technic:lv_battery_box0',
 	recipe = {
-		{'technic:battery',         'default:copper_ingot',    'technic:battery'},
-		{'technic:battery',         'technic:machine_casing',  'technic:battery'},
 		{'group:wood',              'group:wood',              'group:wood'},
+		{'technic:battery',         'technic:machine_casing',  'technic:battery'},
+		{'technic:battery',         'technic:lv_cable0',       'technic:battery'},
 	}
 })
 

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