From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001 From: Tim <t4im@users.noreply.github.com> Date: Fri, 30 Jan 2015 05:09:20 +0100 Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it --- technic/machines/LV/battery_box.lua | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/technic/machines/LV/battery_box.lua b/technic/machines/LV/battery_box.lua index cba2ef6..429bcd6 100644 --- a/technic/machines/LV/battery_box.lua +++ b/technic/machines/LV/battery_box.lua @@ -2,9 +2,9 @@ minetest.register_craft({ output = 'technic:lv_battery_box0', recipe = { - {'technic:battery', 'group:wood', 'technic:battery'}, - {'technic:battery', 'default:copper_ingot', 'technic:battery'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'group:wood', 'group:wood', 'group:wood'}, + {'technic:battery', 'technic:machine_casing', 'technic:battery'}, + {'technic:battery', 'technic:lv_cable0', 'technic:battery'}, } }) -- Gitblit v1.8.0