From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001
From: Tim <t4im@users.noreply.github.com>
Date: Fri, 30 Jan 2015 05:09:20 +0100
Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it

---
 technic/machines/LV/alloy_furnace.lua |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/technic/machines/LV/alloy_furnace.lua b/technic/machines/LV/alloy_furnace.lua
index e267f44..bdf2f31 100644
--- a/technic/machines/LV/alloy_furnace.lua
+++ b/technic/machines/LV/alloy_furnace.lua
@@ -6,7 +6,7 @@
 	recipe = {
 		{'default:brick',           'default:brick',          'default:brick'},
 		{'default:brick',           'technic:machine_casing', 'default:brick'},
-		{'default:brick',           'default:copper_ingot',   'default:brick'},
+		{'default:brick',           'technic:lv_cable0',      'default:brick'},
 	}
 })
 

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