From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001 From: Tim <t4im@users.noreply.github.com> Date: Fri, 30 Jan 2015 05:09:20 +0100 Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it --- technic/helpers.lua | 60 ++++++++++++++++++++++++++++++++++++------------------------ 1 files changed, 36 insertions(+), 24 deletions(-) diff --git a/technic/helpers.lua b/technic/helpers.lua index 459b482..d4306cf 100644 --- a/technic/helpers.lua +++ b/technic/helpers.lua @@ -1,27 +1,3 @@ -function get_item_meta (string) - if string.find(string, "return {") then - return minetest.deserialize(string) - else return nil - end -end - -function set_item_meta (table) - return minetest.serialize(table) -end - -function has_locked_chest_privilege(meta, player) - if player:get_player_name() ~= meta:get_string("owner") then - return false - end - return true -end - -minetest.swap_node = minetest.swap_node or function(pos, node) - local oldmeta = minetest.get_meta(pos):to_table() - minetest.set_node(pos, node) - minetest.get_meta(pos):from_table(oldmeta) -end - -- Only changes name, keeps other params function technic.swap_node(pos, name) local node = minetest.get_node(pos) @@ -32,3 +8,39 @@ return node.name end +-- Fully charge RE chargeable item. +-- Must be defined early to reference in item definitions. +function technic.refill_RE_charge(stack) + local max_charge = technic.power_tools[stack:get_name()] + if not max_charge then return stack end + technic.set_RE_wear(stack, max_charge, max_charge) + local meta = minetest.deserialize(stack:get_metadata()) or {} + meta.charge = max_charge + stack:set_metadata(minetest.serialize(meta)) + return stack +end + +local function resolve_name(function_name) + local a = _G + for key in string.gmatch(function_name, "([^%.]+)(%.?)") do + if a[key] then + a = a[key] + else + return nil + end + end + return a +end + +function technic.function_exists(function_name) + return type(resolve_name(function_name)) == 'function' +end + +-- if the node is loaded, returns it. If it isn't loaded, load it and return nil. +function technic.get_or_load_node(pos) + local node_or_nil = minetest.get_node_or_nil(pos) + if node_or_nil then return node_or_nil end + local vm = VoxelManip() + local MinEdge, MaxEdge = vm:read_from_map(pos, pos) + return nil +end -- Gitblit v1.8.0