From 0039f38b9497e9c8be830c05b5dd59a7e1633b83 Mon Sep 17 00:00:00 2001
From: Diego Martínez <kaeza@users.sf.net>
Date: Fri, 21 Jun 2013 05:20:20 +0200
Subject: [PATCH] Deployers and constructors now able to "place" craftitems.

---
 technic/water_mill.lua |  131 +++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 131 insertions(+), 0 deletions(-)

diff --git a/technic/water_mill.lua b/technic/water_mill.lua
new file mode 100644
index 0000000..52966ed
--- /dev/null
+++ b/technic/water_mill.lua
@@ -0,0 +1,131 @@
+minetest.register_alias("water_mill", "technic:water_mill")
+
+minetest.register_craft({
+	output = 'technic:water_mill',
+	recipe = {
+		{'default:stone', 'default:stone', 'default:stone'},
+		{'default:wood', 'default:diamond', 'default:wood'},
+		{'default:stone', 'moreores:copper_ingot', 'default:stone'},
+	}
+})
+
+minetest.register_craftitem("technic:water_mill", {
+	description = "Water Mill",
+	stack_max = 99,
+}) 
+
+water_mill_formspec =
+	"invsize[8,4;]"..
+	"image[1,1;1,2;technic_power_meter_bg.png]"..
+	"label[0,0;Water Mill]"..
+	"label[1,3;Power level]"..
+	"list[current_player;main;0,5;8,4;]"
+	
+
+minetest.register_node("technic:water_mill", {
+	description = "Water Mill",
+	tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
+		"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
+	paramtype2 = "facedir",
+	groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_wood_defaults(),
+	technic_power_machine=1,
+	internal_EU_buffer=0;
+	internal_EU_buffer_size=5000;
+	burn_time=0;
+	on_construct = function(pos)
+		local meta = minetest.env:get_meta(pos)
+		meta:set_string("infotext", "Water Mill")
+		meta:set_float("technic_power_machine", 1)
+		meta:set_float("internal_EU_buffer", 0)
+		meta:set_float("internal_EU_buffer_size", 3000)
+		meta:set_string("formspec", water_mill_formspec)	
+		end,	
+
+})
+
+minetest.register_node("technic:water_mill_active", {
+	description = "Water Mill",
+	tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
+		"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
+	paramtype2 = "facedir",
+	groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+	legacy_facedir_simple = true,
+	sounds = default.node_sound_wood_defaults(),
+	drop="technic:water_mill",
+	technic_power_machine=1,
+	internal_EU_buffer=0;
+	internal_EU_buffer_size=0;
+})
+
+minetest.register_abm({
+	nodenames = {"technic:water_mill","technic:water_mill_active"},
+	interval = 1,
+	chance = 1,
+	action = function(pos, node, active_object_count, active_object_count_wider)
+
+	local meta = minetest.env:get_meta(pos)
+	local charge= meta:get_float("internal_EU_buffer")
+	local max_charge= meta:get_float("internal_EU_buffer_size")
+	local water_nodes = 0
+	local lava_nodes = 0
+	local production_level=0
+	local load_step=0
+
+	pos.x=pos.x+1
+	local check=check_node_around_mill (pos)
+	if check==1 then water_nodes=water_nodes+1 end
+	pos.x=pos.x-2
+	check=check_node_around_mill (pos)
+	if check==1 then water_nodes=water_nodes+1 end
+	pos.x=pos.x+1
+	pos.z=pos.z+1
+	check=check_node_around_mill (pos)
+	if check==1 then water_nodes=water_nodes+1 end
+	pos.z=pos.z-2
+	check=check_node_around_mill (pos)
+	if check==1 then water_nodes=water_nodes+1 end
+	pos.z=pos.z+1
+	
+	if water_nodes==1 then production_level=25 load_step=30 end
+	if water_nodes==2 then production_level=50 load_step=60 end
+	if water_nodes==3 then production_level=75 load_step=90 end
+	if water_nodes==4 then production_level=100 load_step=120 end
+
+        if production_level>0 then
+		if charge+load_step>max_charge then
+		load_step=max_charge-charge
+		end
+		if load_step>0 then 
+		charge=charge+load_step
+		meta:set_float("internal_EU_buffer",charge)
+		end
+	end
+
+	local load = math.floor((charge/max_charge)*100)
+	meta:set_string("formspec",
+				"invsize[8,4;]"..
+				"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+						(load)..":technic_power_meter_fg.png]"..
+				"label[0,0;Water Mill]"..
+				"label[1,3;Power level]"..
+				"label[4,0;Production at "..tostring(production_level).."%]"
+				)
+				
+	if production_level>0 and minetest.env:get_node(pos).name=="technic:water_mill" then
+		hacky_swap_node (pos,"technic:water_mill_active")
+		return
+	end
+	if production_level==0 then hacky_swap_node (pos,"technic:water_mill") end
+end
+}) 
+
+function check_node_around_mill (pos)
+local node=minetest.env:get_node(pos)
+if node.name=="default:water_flowing"  then return 1 end
+return 0
+end
+
+register_LV_machine ("technic:water_mill","PR")
+register_LV_machine ("technic:water_mill_active","PR")

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